The Growler Radio Series 1-27
This Page Shows Stories 19-27
With additional characters, fascinating concepts, and additional production techniques, GROWLER RADIO has evolved from the original Classic Series. GROWLER RADIO has now taken storytelling to another level. The GROWLER RADIO story's information is revealed not only from the drama, but also from many other short form sources that interrupt the storyline. Listen to The News, Mother Huhu's Magic Helpline, a complaint forum which Growler Fred frequents, context, the opinions of numerous characters' opinions, etc. All this information contributes to the richness of the unfolding story's mystery. With more exciting adventures for Zebe and Rue, more imagination-grabbing characters, plus the introduction of a more sophisticated vocabulary and story line concepts Growler Radio encourages children to listen, imagine, and learn.
The GROWLER RADIO stories entertaining and enlightening short programs include:
Mother Huhu's Magic Helpline - Offers help with your everyday magic.
I Don't Blame You - Because the listener learns from complaints.
Amazing Huhu Facts - Otherwise who would believe it.
Miscellaneous - Uncle Huhu's comedy/entertainment special, often with special guests
News - It can be very interesting indeed.
Growler Radio Catalog: Stories 10 -19
19 - Stuck On A Sneeze
Encrusted life forms evolving in the magically harsh conditions of the Forbidden Zone can develop some awesome capabilities. Like the tree that goes from pollination to the bearing of fruit in just a few moments. Professor QB Snifs was experimenting with it and thought he had things under control. He was wrong.
Growler Fred's first effort was a miserable failure. Reinforcements were sent for, but the kids have somehow intercepted the plea for help. Now they're the primary participants in the rush to save a prominent researcher from the consequences of unknown botanical forces.
Stuck On A Sneeze Crossword Puzzle
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20 - Toxic Obnoxic
Dr. Growler's maniacal, lifelong attempt to get rid of darkness has led him to make some compromises and take some risks. Like using an encrusted mineral he knows is dangerous. He miscalculated the consequences of failure and that increased the risks not only for the Growlers, but civility itself.
The Baby Huhu twins are missing, dangerous objects are falling from above, and night no longer is a time of darkness. The kids discover the truth about Project No Night and they want no part of it. And then there's this comic book that puts you at the center of the story, and much more.
Toxic Obnoxic Crossword Puzzle
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21 - Bottomless Bag
Everyone's looking for Grandma Huhu. Students enrolled in Time Manipulation 101 reported her missing when she failed to show for morning lecture. Their greatest fear is that she might be stuck somewhere unknown in time, which would be a big problem. But the actual problem is in fact much, much bigger.
When you see butterflies flying into a Bottomless Bag, you probably should investigate. This bag is bigger on the inside than the outside, so it holds a LOT! The kids get a peek into the past, have a first hand experience with Fast Fingers, and get on the wrong side of Growler Fred.
Bottomless Bag Crossword Puzzle
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22 - The Noise Thief
When technicians at the Oldold Institute opened the vessel containing the mineral sample from the Forbidden Zone, they were unable to talk or call for help. Just prior to the incident, the Deck Of Antiquity was seen nearby. Could it have been working with the Noise Thief toward some mutual objective?
The kids get tricked by a master of deception and experience the amazing creature that grazes on sound energy. Along the way they encounter Grandpa Huhu, who's trying to get a handle on a potentially bad problem. And then there's Dr. Growler, who never makes life easy.
The Noise Thief Crossword Puzzle
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23 - Glitch;
Scientists are saying that unless all Glitch is removed from our midst, something very destructive is about to happen in Growlerville. So, for the safety of all, the Huhu Authority is asking citizens to voluntarily turn in any Glitch jewelry they may own. What are the chances that everyone will cooperate?
Who made those tiny footprints in the bathroom, and why did someone sprinkle Gravity Boost on the stairs? Deja vu plays a role as the kids inadvertently become involved in an organized effort to save Growlerville from an overdose of chaos. But it may already be too late.
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24 - EverCool
Dr. Growler's company, EverCool is a hugely successful enterprise, manufacturing everything from appliances to soft drinks. It's a household name that everyone loves for its amazing products. But there's a dark spot out in the meadow that seems to be growing, and the trees and plants are all dying.
Being up in a treehouse gives you a great view from above. It's a cool place to observe woodpeckers, or deer, or even someone harvesting shadows. The kids rescue the Eensies, get severely exposed to a dangerous substance, and discover that the remedy is not a sure thing.
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25 - Camouflage
Mother Huhu had a slight accident during the taping of her show. But not to worry. Everything that escaped has by now been recaptured and is being held in small glass containment traps spread out on the lawn, waiting to be put back into the vault by the baby Huhu. What else could possibly go wrong?
When you suddenly can't see your own body, there are questions that need answering. Is there any difference between being invisible and being perfectly camouflaged? Have magic practitioners become lax when it comes to safety issues? And what exactly is 100% Visibility?
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26 - Timefish
The Timefish evolved the ability to create an opening in time called a temporal vortex, through which they can travel to other timezones in search of better survival conditions. But is this temporal vortex a dangerous place for the Baby Huhu? And what is Prof. Growler doing with all those fake crickets?
An organization called EARS (Encrusted Animal Rights Society) has been protesting the exploitation of encrusted animals by scientists. They've even infiltrated Prof. Growler's project. The kids get caught up in a weird experiment, and then lead a last ditch rescue effort.
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27 - All Things Being Equal
During a renovation of Oldold's historic residence, a sealed basement room was discovered and opened. During the next rainstorm, weird purple fires started popping up everywhere. Then citizens started having trouble making up their minds. To top it off, there's an anti-magic candidate running in the election.
It looks like a green, powdery mold, but it's something much more devastating. It's the essence of the encrusted phenomena Oldold created and named All Things Being Equal, and you'd better not get any on you. Of course, the kids get it all over them and learn that too much equality can be a bad thing.
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It's learned and remembered by them.